Changelog 2.4
Wow, can't believe I'm updating this. Anyways. This update includes a variety of things, though mostly small updates and tweaks. Let's go over them.
+ All starting units have increased base defenses and defense growths
+ Ally units in the final map have had slightly increased stats
+ All second tier classes have had their HP and stat values adjusted, so that they get either +5, +7 or +9 HP depending on general tankiness of the class as intended along with +10 distributed amongst their stats.
+ All green ally units should now have second tier class additional stats
+ Adjusted the stats of some weapons
+ Adjusted the mapchip and character combat images for a few classes
+ Added new music to the final map that's definitely 100% not stolen from FE7 again
+ Added said music to the music gallery
- Removed Herobrine
- Enemy movement changes mean that the final boss will now actually fucking move around to attack you. Lmao good luck.
- Increased enemy unit cap per map to 200, please have fun clearing out the final map :)
Files
Get Link Burden
Link Burden
Fire Emblem-Like
Status | Released |
Author | Mysterymage |
Genre | Role Playing |
Tags | Fantasy, trpg, Turn-based Strategy |
More posts
- Changelog 2.3Apr 02, 2022
- Changelog (2.2)Apr 02, 2022
- Changelog (2.1)Apr 02, 2022
- Changelog (2.0)Apr 02, 2022
- Changelog (1.1)Apr 02, 2022
- Changelog (1.0)Apr 02, 2022
- Changelog (Alpha)Apr 02, 2022
- Wow, LaunchApr 02, 2022
Leave a comment
Log in with itch.io to leave a comment.